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An early demo of a game in development: Dungeon's Embrace (working title).

Hold Shift to see the mini-map, turn order, and enemy vision range
Hold Z to move into danger (e.g. move on to a Slumbershroom)
Press E to auto-explore
Press Tab to auto-attack the nearest enemy
Press 1, 2, 3, etc. to use the corresponding ability
Press A to open the abilities modal to see your abilities and, if you've gained ability points from leveling up, upgrade them

Defeat (or avoid) the enemies before they do depraved things to you. Rescue the prisoners. Battle the dryad.

There'll be a story, probably.

Please leave feedback! What didn't you like? What would you like to see more of? Notice any bugs? Let me know!

Updated 8 hours ago
Published 2 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 3.3 out of 5 stars
(11 total ratings)
Authorindigowest
GenreAdventure, Role Playing
Made withPixiJS
Tags2D, Adult, Dungeon Crawler, Erotic, Female Protagonist, Roguelike, Singleplayer, Tentacles, Top-Down
Average sessionA few minutes
AI DisclosureAI Assisted, Code, Graphics

Comments

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(1 edit) (+1)

a neat idea, but once i get to level 5, the map becomes invisible and you kinda just lose. 

edit : actually, it fixed when i reloaded, but i think that means i spawned blindfolded. which feels REALLY bad

Weird, I can't figure out how to replicate that. Does it happen every time? Can you provide a screenshot?

(1 edit) (+1)

Le jeu est bien et a du potentiel !
Ça se rapproche de " Kinky Dungeon " sur certains aspects, et si on lui donne quelques mécaniques en plus, je suis certain que le jeu trouvera son public.
En tous cas c'est un très bon départ.

(+1)

Nice start having a tutorial would be fun.

(+1)

Thanks! A tutorial is coming soon, probably this week.

(+1)

Already pretty fun synergizing the abilities with the environment to defeat the enemies! Will def try it some more later (Hopefully with some lewd CGs or loss scenes)

(1 edit) (+2)

Thanks! I've just added some lewd CGs—try pushing or tricking catgirls, enchantresses, or courtesans into grapplevines. There'll be more to come.

(+1)

Pretty good once you figure out the mechanics!

Thanks! There'll be a tutorial to help with the initial learning curve soon-ish.